Hi there - that's me with the camera over to the right.
I’m a concept artist and designer out of New York City focused on building worlds through film, games, and experiential design.
My approach to design is results-driven, not bound to any one process. Every project demands something different, and I adapt accordingly — combining the right tools, the right design, and the right kind of storytelling to solve the problem at hand.
As technology evolves, so does the role of an artist. New tools, workflows, and expectations are emerging constantly — and I see that as an advantage. Ultimately, my priority is capturing the emotional truth behind what the art is about.
If you're interested in discussing a project, feel free to get in touch via email, and as always,
“With you.”